__ __ __ _____________________ __ / \ / /\ / \\ _____________ __ \ / /\ / /\ \ / / // /\ \\ \___________/ /\_\ \ / / / / / /\ \/ / // / /\ \\______ /\ / / / \/\ / / / / / / \ / // /_/__\ \\____/ / // / /____\// / / /_/ / \/ //_//_______\\____/ // / //_______/ / \_\/ \/ \_\\________\\___\// / / \_______\/ ________ ______/ /_/ __ ________ / ____ /\ / ____/ /_ \ / /\ /_____ /\ / /\__/ / // /\__/ /__\ \ / / /_\____/ / / /_//__ / // / / / / / \/\ / / // ______/ / ______\_\\_/ / // /_/_/ / /____\// / // /______\/____ /____________/ //_______/ //_______/ //______________/\ \____________\/ \_______\/ \_______\/ \______________\/ -OEP- P R E S E N T S U N R E A L D O C S B Y R O M K E R N A L UNREAL is a fantasy arcade game composed of 8 levels, with 5 in 3D and 3 in 2D. You must save Isolde (The Princess) from the evil hands of Polymorphic (The Evil Dude with the flaming head)- To accomplish this feat, you will be faced with diverse test of strength and logic while trying to get the high score. You fail in your mission once you energy level reaches zero. To help compensate for the loss of energy, you will receive a 50 point energy bonus as you pass from one level to the next. I. KEYBOARD FUNCTIONS Once you load the game (I assume you know how to stick the disks in the appropriate drives) You access the main menu- F1 : SOUND EFFECTS OR MUSIC - You need 1 meg for sound effects, and music - 512k systems only play music F2 : This option gives you a SUB-MENU which contains parts of games that you have already saved. F3 : Direct Loading of the saved game NUMBER 1 F4 : Direct Loading of the saved game NUMBER 2 F5 : Direct Loading of the saved game NUMBER 3 * When you enter a game which has already been saved, you will be in the TRAINING MODE- Therefore no score will be kept- You can save a part of the game at the end of the 2D or 3D screens. UNREAL gives you 3 saves. F1-Save 1 F2-Save 2 F3-Save 3 "P" or "SPACE BAR" pause the game while "ESC" abandons this part of the game. II. 3D SCREENS... When the screen appears in 3D, you are flying on the back of a copper dragon. 1- SCREEN PRESENTATION Icon at top left - Force of Weapon Number in top center - Score Number at top right -Energy of Dragon 2- The dragon can fly in 8 directions -N-S-E-W-NW-NE-SE-SW- You can figure out for yourself which way to move the joystick to get those directions. 3- You can destroy your enemies by pressing the fire button of the joystick. 4- You must avoid all obstacles (trees, bridges, etc..) because your dragon will lose energy. Collision with the objects causes a loss of energy. **BONUS** From time to time, you will see yellow crystals on the ground. If you gather them, you receive bonus points. A bonus message will appear on the screen. EXTRA WEAPON -This increases the force of your weaopn by 1 degree (there are 12 degrees of force in the 3D part of the game.) If you you hit an obstacle violently, you will lose a degree of force. hit an obstacle violently, you will lose a degree of force. EXTRA SHIELD -This revives the energy of your dragon when necessary. YOU ARE UNTOUCHABLE -This bonus gives you invulnerability for a few seconds while the dragon is flashing. During this bonus, if you hit an obstacle, you do not lose energy. EXTRA SCORE -Your score increases by 5000 points 5 - DANGER SIGNALS In addition to bonus messages there are a certain number of danger indicators. LOW SHEILD -Your energy is weak, be careful! CATCH BONUS -A crystal will soon appear, catch it! YOU HIT SOMETHING -You have bumped into something. YOU CRASHED -You have violently hit an obstacle and you lose a degree of force GO LEFT -Advice to move left Go RIGHT -Advice to move right III. 2D SCREENS This time the hero is alone, without the dragon. To complete the level, you must move from left to right, but you have the option of moving from right to left. Yout must destroy or avoid your enemies, because they will destroy your energy. Be careful not to fall from a cliff, because you will use up a lot of force (jump just at the right moment). 1- PRESENTATION OF THE SCREEN The screen is presented in the same manner as the 3D part. TOP LEFT - Represents the weapon that you have in your hand. When it flashes the magic sword is about to disappear and you will have a normal sword. TOP CENTER - Indicates your actual score. TOP RIGHT - Indicates the energy that you are using. 2- MOVEMENT The HERO can go in 8 directions- N- Jump straight up NE- Jump Towards Right E- Go EAST (RIGHT) SE- Hero bends down S- Hero bends down SW- Hero bends down W- Go WEST (LEFT) NW -Jump Towards Left When you press the Joystick button, the hero uses his sword. **BONUS** Like the 3D part, pick up the crystals from the ground when you kill one of your enemies. These crystals increase your energy, if needed. Certain actions will give you a magic sword. IV. END OF A LEVEL 1- When you have finished a level, the message "CONGRADULATIONS" will appear. When you move to the next level, you will receive 50 energy points. 2- At the end of each level is a SAVE MENU which gives you the possibility to have 3 different saves on Disk 2. 3- When you lose a screen, you will see the message "PRESS FIRE TO TRAIN" You may begin again, but the game will not register your score. THAT'S ALL FOLKS!!! Original and Electronic DOCS by ROMKernal Brought to you by the BEST !!! NASTY BOYS INC.... Look for more releases by NASTY BOYS Some greets go to: Our members/King of Zombies, ROMKernal, Problem Child, Sycon, Dalamar plus our grafx and muzak dudes! -------------------------------------------------------- Plus DUTCHMAN ! ! SCOOPEX!, POW, Ollie North,Dave/Angles, Paradox, Skid Row, Fletch, Fizban, Damage Inc, The Rogue, Lord Thor, The Rodent, Master Bard, The Devil, Invisible Stalker, plus about other 100 cool dudes I forgot...-sycon LATER!! -ENJOY THE GAME... ROMKernal